A bench-top evaluation of the Ily® robotics assisted tele console system in ureteroscopy by medical students, residents and urologists: does prior videogaming experience help shape the learning curve? in World journal of urology / World J Urol. 2024 Sep 18;42(1):525. doi: 10.1007/s00345-024-05197-6.
2024
AOU San Luigi di Orbassano
AOU San Luigi di Orbassano
Tipo pubblicazione
Journal Article
Autori/Collaboratori (10)Vedi tutti...
Alanazi A
Urology Service, AP-HP, Hopital Tenon, Assistance-Publique Hopitaux de Paris, Sorbonne Universite, 4 Rue de La Chine, 75020, Paris, France.
Madden A
Urology Service, AP-HP, Hopital Tenon, Assistance-Publique Hopitaux de Paris, Sorbonne Universite, 4 Rue de La Chine, 75020, Paris, France.
Vanpoperinghe L
GRC N°20, Groupe de Recherche Clinique Sur La Lithiase Urinaire, Hôpital Tenon, Sorbonne Université, 75020, Paris, France.
et alii...
Urology Service, AP-HP, Hopital Tenon, Assistance-Publique Hopitaux de Paris, Sorbonne Universite, 4 Rue de La Chine, 75020, Paris, France.
Madden A
Urology Service, AP-HP, Hopital Tenon, Assistance-Publique Hopitaux de Paris, Sorbonne Universite, 4 Rue de La Chine, 75020, Paris, France.
Vanpoperinghe L
GRC N°20, Groupe de Recherche Clinique Sur La Lithiase Urinaire, Hôpital Tenon, Sorbonne Université, 75020, Paris, France.
et alii...
Abstract
PURPOSE: Previous studies have demonstrated an association between video-gaming experience (VGE) and improved robotics skills. We aimed to evaluate the initial learning curve for the Ily® robotics system (Sterlab, Sophia Antipolis, France) when applied to flexible ureteroscopy (FU) among both medical students and urology surgeons. METHODS: There were two groups, surgeons and students. An initial questionnaire was completed detailing basic demographics and experience. In part one, both groups performed two simple timed tasks using an Ily® mounted single-use RAU. In part two, group 1 repeated both tasks using a hand-held FU. A subjective assessment of comfort, intuitiveness and a NASA Task Load Index were then completed. RESULTS: There was a total of 28 participants. Among medical students with VGE (n?=?9, 64%)., average calyceal inspection time was 185?±?80 s;
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PMID : 39292299
DOI : 10.1007/s00345-024-05197-6
Keywords
Humans; Students, Medical; Ureteroscopy/instrumentation/education; Learning Curve; Robotic Surgical Procedures/education; Male; Female; Video Games; Urology/education; Internship and Residency/methods; Adult; Clinical Competence; Learning curve; Robot assisted ureteroscopy; Videogaming;